Defeat them all, and Mephesto will lead you back into the main test subject storage area. The same thing happens in the third round. The cats are immune to the gross status effect, even if the explosion still dishes out a moderate amount of damage.Īfter the first round, a larger four-assed cat will spawn, raising the attack power and defense of all the cats in the arena. The cat urine vats will explode when you attack them. The cats cause bleed and vomit deadly hairballs – they’re powerful, but don’t have much HP. Time to fight for your life, Freedom Pals. When the security grid goes down, the many-assed cats escape. Mephesto’s Lab, creating mutant cats and Super-Sixth Graders. Step onto the lift and ride it, Mephesto will give you the full rundown of his operation – combining animals and giving everything more asses. Stand near it and complete a TimeFart – now you can swap between day and night!Īt night, enter the Genetics Lab up the mountain path. ![]() Wait around long enough and Morgan Freeman will appear, activating the AC unit next to the gate. The Doctor won’t let you in until night – that’s six hours away. More South Park: The Fractured But Whole dungeon quest guides: You’ll even get to make a horrific moral choice. The laboratory itself consists of four floors filled with terrifying monstrosities, including mutant cats and many-assed Sixth Graders. While there are more combat scenarios after this particular boss, none are quite as impressive. Mephesto” leads up to the biggest boss battle in the game. After leaning a new TimeFart, the New Kid and the Freedom Pals go on a tour that quickly turns bad when the mutants are let loose by super villain Mitch Conner. Mephesto’s terrifying genetics lab in the northwest corner of town. The last “dungeon” of South Park: The Fractured But Whole is located in Dr.
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